Now, the most expensive video game ever made is out today. 史上造價最昂貴的電玩遊戲在今天推出了。
Development and marketing of Destiny cost $500 million. 《天命》的開發與行銷成本達五億美元。
It's a futuristic shooter from the company that created the popular Halo games 這是一套背景設定在未來的射擊遊戲，開發商過去製作過熱門的《最後一戰》系列遊戲，
and from the publisher of the Call of Duty franchise. 發行商也發行過《決勝時刻》系列遊戲。
So, both companies are hoping this will be the start of another long series. 所以，這兩家公司都希望這個遊戲能夠開創另一套久延續長的系列。
So, is Destiny worth a half a billion dollar price tag? 那麼，《天命》是否值得那五億美元的價碼呢？
Martin Robinson is the features editor at Eurogamer. And he joins me now live from London. 馬丁．羅賓森是 Eurogamer 網站的專題主編，他現在從倫敦與我現場連線。
Martin is gonna tell us a little bit more about Destiny and what makes this game different. 馬丁要進一步告訴我們《天命》這款遊戲及它與眾不同的地方。
And what makes it different, what makes it new, I think the first thing really is it's the first game from developer Bungie, 這個遊戲的不同之處，這個遊戲的新穎之處，我認為首先是這樣產品是開發商 Bungie 推出的第一套遊戲，
their first all new game in coming up to 13 years, which is quite some time. 在十三年來推出的第一套全新遊戲，這可是一段不短的時間。
Obviously they made Halo, which was an extremely successful series. 當然，他們製作了《最後一戰》，那是個極成功的系列產品。
A lot of people are really excited to see what they're gonna do next. 許多人都很興奮期待他們接下來會做什麼。
Also, it's the first time there's been a massively multiplayer online World of Warcraft-like game on consoles. 此外，這也是遊戲機上第一次出現像《魔獸世界》這樣的大型多人連線遊戲。
So, that's exciting to see how that's gonna pan out. 所以，關注這套遊戲的後續發展是很令人興奮的事情。
And most importantly, I think, it's something new in an industry 我認為最重要的是，這是業界的一項新產品，
which is very iterative, where every year we get a new Call of Duty, we get a new Mario. 這個產業的重複性非常高，每年都會出現又一套《決勝時刻》、又一套《瑪利兄弟》。
This is something which is really genuinely new. 這是個貨真價實的新作。
And that's something really, really exciting right now. 就目前而言，這是一件非常、非常令人興奮的事情。
Let's... Martin, let's just talk about this multiplayer system. 我們來……馬丁，我們來談談這個多人遊戲系統。
Adding these multiplayer elements to single-player games... 為單人遊戲增添多人遊戲的元素……
just describe to us how that works and why that's important. 請跟我們說明這怎麼進行，以及為什麼重要。
It's a really important part of the game's makeup. 那是這套遊戲的組成中非常重要的一部分，
It's what Bungie and Activision call a shared-world shooter. 就是 Bungie 與 Activision 所謂的共享世界射擊遊戲。
So, effectively you could just be walking around going through the wastelands or going through a scorched Earth. 所以，你實際上可以到處走動，穿越荒原或是穿越焦炙乾枯的地球。
And then during your single-player campaign and at any point, another player could just be dropped into your game and could fight alongside you. 然後，在你的單人戰役中，其他玩家隨時都能夠加入你的遊戲，還能和你並肩作戰。
It just gives you a real sense of place, a real sense of being somewhere more social and sharing this world with other people, 這會為你帶來身歷其境的感受，讓你覺得真正置身在一個比較具社交性的地方，並且和其他人共存於這個世界。
which is really important in terms of immersion when it comes to playing a massive game like this. 這是很重要的一點，能讓人在玩如此龐大的遊戲時有沉浸其中的感受。
Yeah, I mean, like 10 years ago, we talked about virtual worlds, but in a way we're really getting... 是的，我是說，例如十年前我們談過虛擬世界，但就某方面而言，我們其實是……
we're really moving in that direction in a more realistic fashion if that's the way games are going. 我們其實是以比較貼近真實的面向朝著那個方向發展，畢竟這就是遊戲發展的方向。
So, Destiny is said to have cost $500 million, half a billion dollars. 話說，據說《天命》的成本達五億美元。
You've had a go. You've looked at it. 你試玩過了，你看過這個遊戲了。
I mean, it looks incredible in terms of... it looks like a movie to me. It's amazing. 我是說，這個遊戲的畫面相當驚人……在我看來就像電影一樣。真是精彩極了。
Do you think it was money well spent, then? 那麼，你認為砸下這筆錢值得嗎？
That $500 million, it's obviously an eye-watering amount of money, 五億美元無疑是一筆貴到讓人想哭的金額，
but it is for effectively a 10-year deal, which is gonna be three games coming out over that 10 years, 但這筆錢實際上支付的是一份為期十年的合約，在這十年間將會推出三套遊戲，
multiple expansions, and quite feasibly this could stretch into the next generation of consoles. 還會有許多擴充包，而且這些遊戲很可能延伸到下一代的遊戲機。
I know we've just seen PlayStation 4 and Xbox One come out a year ago, 我知道我們在一年前才剛看到 PlayStation 4 和 Xbox One 推出，
but feasibly the final Destiny game as part of this deal could be on the next-generation Xbox and PlayStation 5. 可是這份合約裡最後一集的《天命》遊戲可能會在下一代的 Xbox 與 PlayStation 5 上推出。
So, when you're thinking in those terms and thinking of a series, which could quite feasibly be the next Call of Duty, be the next Grand Theft Auto, 所以，你若是從那方面思考，把它看成一個系列，實際上可以說是下一個《決勝時刻》或下一個《俠盜獵車手》，
that $500 million kind of seems like a bit of a bargain for Activision. 那麼那筆五億美元看來對 Activision 而言似乎就頗為划算了。
Yeah, well, I was gonna say, you know, these days the game isn't all that it's about. 不錯，我剛剛就想說，現在的遊戲已不只是遊戲本身，
You've got merchandising. You've got marketing. You've got a whole world that goes with it. 還有商品販售和行銷活動，有一整個世界跟著遊戲而來。
In any of that... in those senses, is Destiny a game changer in any way? 在這些的任何……就這些方面而言，《天命》有哪一點算是個足以改變局面的產品嗎？
It will be. It's... say, it's such a rich, deep universe. 一定會是的。它……譬如說，這個遊戲是個如此豐富、深邃的宇宙。
And I'm sure that Activision won't miss any tricks in terms of exploring it beyond the world of the video game itself. 我敢說 Activision 一定不會放過任何花招去探索電玩遊戲世界以外的機會。
Halo had such a broad universe that encompassed... it encompassed books; it encompassed comics. 《最後一戰》擁有一個極為廣泛的宇宙，其中包括了書籍，包括了漫畫，
It was gonna encompass a film at some point, which sadly stalled, which Peter Jackson was behind. 原本還打算拍成電影，可惜這個彼得．傑克森支持的拍片計畫喊卡了。
I wouldn't be surprised if, at some point, we're gonna see a Destiny film of some kind or a Destiny TV series. 如果我們在未來看到《天命》電影或某種《天命》電視影集，我也不會覺得意外。
So, yeah, it's gonna go well beyond the video games themselves. 所以，沒錯，這件產品將會遠遠超越電玩遊戲本身。